Bio Spike Melee: Difference between revisions

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<mcm_data type="weapon" name="Bio Spike Melee">
<mcm_data type="weapon" name="Bio Spike Melee">
{{Weapon
{{Weapon
|table_type=projectile
|table_type= melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= 300
|range= 6.5
|velocity= 60
|hard= {HardMount}
|hard= {HardMount}
|included= [[Echidna]]
|included= [[Echidna]]
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|mount= {Attachment}
|mount= {Attachment}
|creator= {creator}
|creator= {creator}
|trigger = semi
}}
}}
</mcm_data>
</mcm_data>

Latest revision as of 13:34, 13 October 2023

Mech Weapon
Bio Spike Melee
Type Biological
Damage Type Knockdown
Heat 4
Ammo 1
Refire Delay 1.2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.3s cycle
Burst Length 1
Damage Instances 1
Damage 18
Trigger Type Semi-Automatic
Range 6.5m
Hard-mount Echidna
Included with Echidna
Mount Points Stomach
Cost 1
Approximate Damage per Second

13.85

Heat per Second

3.08

Damage per Heat

4.5

Damage per Cost

18

DPS per Cost

13.85