Light LBX: Difference between revisions
From MCM Combat Operations
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|damageprojectile = 8 | |||
|range= 20 | |range= 20 | ||
|velocity= {Velocity} | |velocity= {Velocity} | ||
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|mount= {Attachment} | |mount= {Attachment} | ||
|creator= ? | |creator= ? | ||
|trigger = semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Latest revision as of 15:20, 1 March 2026
| Light LBX | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 9 |
| Ammo | 70 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.1s cycle |
| Burst Length | 1 |
| Damage Instances | 8 |
| Damage | 10 |
| Trigger Type | Semi-Automatic |
| Range | 20m |
| Projectile Velocity | 60m/s |
| Hard-mount | Duster, Wardog |
| Included with | Duster, Wardog |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
72.73 |
| Heat per Second |
8.18 |
| Damage per Heat |
8.89 |
| Damage per Cost |
26.67 |
| DPS per Cost |
24.24 |
Note: Listed range is the effective range of the weapon. Due to its shotgun like nature it spreads the pellets out the further the projectiles travel. Therefore the weapon can technically hit from any range but the damage output beyond 20m begins to drop off.