Melee Dagger: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Melee Dagger"> | <mcm_data type="weapon" name="Melee Dagger"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|image=[[File:Melee Dagger.png |250px|center|Melee Dagger]] | |||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |damagetype= {DamageType} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Zenith]] | |included= [[Zenith]] | ||
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[[Category:Omni-Mount]] | [[Category:Omni-Mount]] | ||
[[Category:Omni-Upper Arm]] | [[Category:Omni-Upper Arm]] | ||
[[Category:NewTables]] |
Latest revision as of 06:51, 3 July 2023
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Melee Dagger | |
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Type | Technological |
Damage Type | Melee |
Heat | 2 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 15 |
Range | 6m |
Hard-mount | none |
Included with | Zenith |
Mount Points | Right Arm |
Cost | 1 |
Damage per Second | 12.5 |
Heat per Second | 1.67 |
Damage per Heat | 7.5 |
Damage per Cost | 15 |
DPS per Cost | 12.5 |