Energy Shotgun: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Energy Shotgun"> | <mcm_data type="weapon" name="Energy Shotgun"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Hunter MKII]] | |included= [[Hunter MKII]] | ||
| Line 15: | Line 17: | ||
|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger= semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
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[[Category:Omni-Mount]] | [[Category:Omni-Mount]] | ||
[[Category:Omni-Upper Arm]] | [[Category:Omni-Upper Arm]] | ||
[[Category:NewTables]] | |||
Latest revision as of 18:13, 13 October 2023
| Energy Shotgun | |
|---|---|
| Type | Technological |
| Damage Type | Energy |
| Heat | 5 |
| Ammo | 1 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 20 |
| Trigger Type | Semi-Automatic |
| Range | 300m |
| Projectile Velocity | 60m/s |
| Hard-mount | none |
| Included with | Hunter MKII |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
15.38 |
| Heat per Second |
3.85 |
| Damage per Heat |
4 |
| Damage per Cost |
20 |
| DPS per Cost |
15.38 |