Anti Melee Arm: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Anti Melee Arm"> | <mcm_data type="weapon" name="Anti Melee Arm"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|image= [[File:AntiMelee.png|250px]] | |image= [[File:AntiMelee.png|250px]] | ||
|name= {Name} | |name= {Name} | ||
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= None | |included= None | ||
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[[Category:Omni-Mount]] | [[Category:Omni-Mount]] | ||
[[Category:Omni-Upper Arm]] | [[Category:Omni-Upper Arm]] | ||
[[Category:NewTables]] | |||
Make them step back when a mech runs up to try and melee you. This arm will not just hit back, it'll push back. | Make them step back when a mech runs up to try and melee you. This arm will not just hit back, it'll push back. |
Latest revision as of 11:23, 3 July 2023
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Make them step back when a mech runs up to try and melee you. This arm will not just hit back, it'll push back.