Micro LRM: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Micro LRM"> | <mcm_data type="weapon" name="Micro LRM"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Shock Trooper]], [[Shock Trooper MKII]] | |included= [[Shock Trooper]], [[Shock Trooper MKII]] | ||
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[[Category:Pec]] | [[Category:Pec]] | ||
[[Category:Explosive]] | [[Category:Explosive]] | ||
[[Category:NewTables]] | |||
Latest revision as of 10:44, 2 July 2023
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Micro LRM | |
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Type | Technological |
Damage Type | Explosive |
Heat | 12 |
Ammo | 20 |
Rate of Fire | 1s cycle time |
Burst Length | 1 |
Damage | 40 |
Range | 150m |
Projectile Velocity | 30m/s |
Hard-mount | Shock Trooper, Shock Trooper MKII |
Included with | Shock Trooper, Shock Trooper MKII |
Mount Points | Left Pec, Right Pec |
Cost | 1 |
Damage per Second | 40 |
Heat per Second | 12 |
Damage per Heat | 3.33 |
Damage per Cost | 40 |
DPS per Cost | 40 |