Land Mine: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Land Mine"> | <mcm_data type="weapon" name="Land Mine"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Shock Trooper]], [[Shock Trooper MKII]], [[Hunter]] | |included= [[Shock Trooper]], [[Shock Trooper MKII]], [[Hunter]] | ||
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[[Category:Stomach]] | [[Category:Stomach]] | ||
[[Category:Explosive]] | [[Category:Explosive]] | ||
[[Category:NewTables]] |
Latest revision as of 10:55, 2 July 2023
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Land Mine | |
---|---|
Type | Technological |
Damage Type | Explosive |
Heat | 6 |
Ammo | 20 |
Rate of Fire | 2.1s cycle time |
Burst Length | 1 |
Damage | 60 |
Range | 0m |
Projectile Velocity | 0m/s |
Hard-mount | Shock Trooper, Shock Trooper MKII, Hunter |
Included with | Shock Trooper, Shock Trooper MKII, Hunter |
Mount Points | Left Shoulder, Right Shoulder, Stomach |
Cost | 2 |
Damage per Second | 28.57 |
Heat per Second | 2.86 |
Damage per Heat | 10 |
Damage per Cost | 30 |
DPS per Cost | 14.29 |