Pile Bunker: Difference between revisions
From MCM Combat Operations
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}") |
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<mcm_data type="weapon" name="Pile Bunker"> | <mcm_data type="weapon" name="Pile Bunker"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
| Line 9: | Line 10: | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Nightmare]] | |included= [[Nightmare]] | ||
| Line 17: | Line 18: | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | |||
[[Category:Upper Arm]] | |||
[[Category:Knockdown]] | |||
[[Category:NewTables]] | |||
Latest revision as of 20:35, 30 June 2023
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| Pile Bunker | |
|---|---|
| Type | Technological |
| Damage Type | Knockdown |
| Heat | 3 |
| Ammo | 30 |
| Refire Delay | 2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 2.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 75 |
| Range | 6m |
| Hard-mount | Nightmare |
| Included with | Nightmare |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
35.71 |
| Heat per Second |
1.43 |
| Damage per Heat |
25 |
| Damage per Cost |
75 |
| DPS per Cost |
35.71 |