Template:Weapon: Difference between revisions
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<div style="float: right"> | <div style="float: right"> | ||
{| class="infobox" style=" width: | {| class="infobox" style=" width: 257.8px; text-align: left; font-size: 90%;" cellspacing="2" align=right | ||
| | |+ style="font-size: 110%; background: inherit;" align="center" colspan="2" | '''Mech Weapon''' | ||
! class="header" align="center" colspan="2" | '''{{{name}}}''' | |||
|- | |- | ||
{{#if: {{{image|}}}| | {{#if: {{{image|}}}| | ||
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}} | {{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}} | ||
|- | |- | ||
!Type || {{{type}}} | |||
|- | |- | ||
! | !Damage Type || {{{damagetype}}} | ||
| | |||
|- | |- | ||
! | !Heat || {{{heat}}} | ||
|- | |- | ||
!Ammo || {{{ammo}}} | |||
|- | |- | ||
! | !Rate of Fire || {{{rate}}}s cycle time | ||
|- | |- | ||
! | !Burst Length || {{{projectiles}}} | ||
| | |||
|- | |- | ||
!Damage || {{{damage}}} | |||
|- | |- | ||
! | {{#switch: {{{trigger}}} | ||
| | | semi = !Trigger Type {{!}}{{!}} Semi-Automatic | ||
| | |loco = !Trigger Type {{!}}{{!}} Locomotion | ||
| | | auto = !Trigger Type {{!}}{{!}} Automatic | ||
! | | lockon = !Trigger Type {{!}}{{!}} Lock-On | ||
| | | seeking = !Trigger Type {{!}}{{!}} Auto Acquisition Seeking | ||
| wire = !Trigger Type {{!}}{{!}} Wire Guided | |||
| detonate = !Trigger Type {{!}}{{!}} Manual Detonation | |||
|arty = !Trigger Type {{!}}{{!}} Artillery | |||
|fuse =!Trigger Type {{!}}{{!}} Timed Fuse | |||
| charge = !Trigger Type {{!}}{{!}} Charge | |||
{{!}}- | |||
!Charge Time {{!}}{{!}} {{{chargetime}}}s | |||
| vcharge = !Max Charge Damage {{!}}{{!}} {{{chargedamage}}} | |||
{{!}}- | |||
!Trigger Type {{!}}{{!}} Variable Charge | |||
{{!}}- | |||
!Charge Levels {{!}}{{!}} {{{chargelevels}}} | |||
{{!}}- | |||
!Max Charge Time {{!}}{{!}} {{{chargetime}}}s | |||
|- | |- | ||
}} | |||
|- | |- | ||
{{#switch: {{{table_type}}} | |||
| | | projectile = !Range {{!}}{{!}} {{{range}}}m | ||
{{!}}- | |||
!Projectile Velocity {{!}}{{!}} {{{velocity}}}m/s | |||
| laser = !Range {{!}}{{!}} {{{range}}} | |||
{{!}}- | |||
!Beam Duration {{!}}{{!}} {{{timetolive}}} | |||
| melee = !Range {{!}}{{!}} {{{range}}}m | |||
}} | |||
|- | |- | ||
{{#switch: {{{AOE}}} | |||
| splash = !Splash {{!}}{{!}} {{{aoe}}}m | |||
| arty = !100% Splash {{!}}{{!}} {{{range1}}}m | |||
{{!}}- | |||
!75% Splash {{!}}{{!}} {{{range2}}}m | |||
{{!}}- | |||
!50% Splash {{!}}{{!}} {{{range3}}}m | |||
{{!}}- | |||
!25% Splash {{!}}{{!}} {{{range4}}}m | |||
}} | |||
|- | |- | ||
! | !Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}} | ||
| | |||
|- | |- | ||
!Included with || {{{included}}} | |||
|- | |- | ||
! | !Mount Points || {{{mount}}} | ||
| | |||
|- | |- | ||
!Cost || {{{cost}}} | |||
|- | |- | ||
! | !Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R | ||
| | }}*{{formatnum:{{{damage}}}|R | ||
}}/{{formatnum:{{{rate}}}|R' | |||
}} round2 | |||
}} | |||
|- | |- | ||
!Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }} | |||
|- | |- | ||
! | !Damage per Heat || {{#ifeq: {{{heat}}} | 0 | ||
| | | --- | ||
| {{#expr:{{formatnum:{{{projectiles}}}|R | |||
}}*{{formatnum:{{{damage}}}|R | |||
}}/{{formatnum:{{{heat}}}|R | |||
}} round2 | |||
}} | |||
}} | |||
|- | |- | ||
!Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R | |||
}}*{{formatnum:{{{damage}}}|R | |||
}}/{{formatnum:{{{cost}}}|R | |||
}} round2 | |||
}} | |||
|- | |- | ||
! | !DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R | ||
| | }}*{{formatnum:{{{damage}}}|R | ||
}}/{{formatnum:{{{rate}}}|R | |||
}}/{{formatnum:{{{cost}}}|R | |||
}} round2 | |||
}} | |||
|} | |} | ||
</div> | </div> | ||
<includeonly>[[Category:Weaponry]]</includeonly> | <includeonly>[[Category:Weaponry]]</includeonly> | ||
<noinclude>[[Category:Templates]]</noinclude> | <noinclude>[[Category:Templates]]</noinclude> |
Latest revision as of 06:01, 14 October 2023
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{{{name}}} | |
---|---|
Type | {{{type}}} |
Damage Type | {{{damagetype}}} |
Heat | {{{heat}}} |
Ammo | {{{ammo}}} |
Rate of Fire | {{{rate}}}s cycle time |
Burst Length | {{{projectiles}}} |
Damage | {{{damage}}} |
Hard-mount | {{{hard}}} |
Included with | {{{included}}} |
Mount Points | {{{mount}}} |
Cost | {{{cost}}} |
Damage per Second | Expression error: Unrecognized punctuation character "{". |
Heat per Second | Expression error: Unrecognized punctuation character "{". |
Damage per Heat | Expression error: Unrecognized punctuation character "{". |
Damage per Cost | Expression error: Unrecognized punctuation character "{". |
DPS per Cost | Expression error: Unrecognized punctuation character "{". |