Sub Machine Gun Combo: Difference between revisions

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|rate= 1.5
|rate= 1.5
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot} *4
|projectiles = 4
|range= {Range}
|range= {Range}
|velocity={Velocity}
|velocity={Velocity}
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|name= {Name} (Melee)
|name= {Name} (Melee)
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|damagetype= Melee
|ammo= {Ammo}
|ammo= {Ammo}
|heat= {Heat}
|heat= {Heat}

Latest revision as of 15:35, 1 March 2026

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Mech Weapon
Sub Machine Gun Combo (Gun)
Sub Machine Gun Combo
Sub Machine Gun Combo
Type Technological
Damage Type Ballistic
Heat 5
Ammo 200
Refire Delay 1.5 Second(s)
Firing Delay 0.4 Second(s)
Rate of Fire 1.9s cycle
Burst Length 4
Damage Instances 1
Damage 10
Range 510m
Projectile Velocity 85m/s
Hard-mount none
Included with none
Mount Points Right Arm, Left Arm
Cost 2
Approximate Damage per Second

21.05

Heat per Second

2.63

Damage per Heat

8

Damage per Cost

20

DPS per Cost

10.53


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Mech Weapon
Sub Machine Gun Combo (Melee)
Type Technological
Damage Type Melee
Heat 5
Ammo 200
Refire Delay 1 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.1s cycle
Burst Length 1
Damage Instances 1
Damage 9
Range 6mm
Hard-mount none
Included with none
Mount Points Right Arm, Left Arm
Cost 2
Approximate Damage per Second

8.18

Heat per Second

4.55

Damage per Heat

1.8

Damage per Cost

4.5

DPS per Cost

4.09