Assault LRM2: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 9: | Line 9: | ||
|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = 10 | ||
|range= 360 | |range= 360 | ||
|velocity=30 | |velocity=30 | ||
| Line 17: | Line 17: | ||
|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger= lockon | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Latest revision as of 14:43, 1 March 2026
| Assault LRM2 | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 36 |
| Ammo | 300 |
| Refire Delay | 3 Second(s) |
| Firing Delay | 1 Second(s) |
| Rate of Fire | 4s cycle |
| Burst Length | 10 |
| Damage Instances | 1 |
| Damage | 20 |
| Trigger Type | Lock-On |
| Range | 360m |
| Projectile Velocity | 30m/s |
| Hard-mount | Trebuchet, Helios |
| Included with | Trebuchet, Helios |
| Mount Points | Left Shoulder, Right Shoulder |
| Cost | 8 |
| Approximate Damage per Second |
50 |
| Heat per Second |
9 |
| Damage per Heat |
5.56 |
| Damage per Cost |
25 |
| DPS per Cost |
6.25 |