Jerico Missile System: Difference between revisions

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|heat= {Heat}
|heat= {Heat}
|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage} *6
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}

Latest revision as of 12:01, 10 January 2024

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Mech Weapon
Jerico Missile System
Type Technological
Damage Type Explosive
Heat 24
Ammo 40
Rate of Fire 4.5s cycle time
Burst Length 1
Damage 50 *6
Range 50m
Projectile Velocity 50m/s
Hard-mount Partisan
Included with Partisan
Mount Points Left Shoulder, Right Shoulder
Cost 12
Damage per Second 66.67
Heat per Second 5.33
Damage per Heat 12.5
Damage per Cost 25
DPS per Cost 5.56


Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.