Agro1: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 15: Line 15:
|omnimounts=  none
|omnimounts=  none
|creator = {creator}
|creator = {creator}
|energyResistance = {EnergyResistance}
|energyResistance = {EnergyResistance}
|energyResistance = {EnergyResistance}
|ballisticResistance = {BallisticResistance}
|ballisticResistance = {BallisticResistance}
Line 44: Line 43:
  File:Agro1Rear.png |Rear  
  File:Agro1Rear.png |Rear  
  File:Agro1Right.png |Right side
  File:Agro1Right.png |Right side
<gallery>
</gallery>
 
[[Category:Assault]]
[[Category:Error]]

Latest revision as of 02:30, 29 December 2023

Technological Mech
Agro1
Agro1
Agro1
Class Assault
Weight 100 tons
Armor 1520
Perk Armor

1900

Heat Dissipation 11
Speed 0
Buoyancy 0.1
Jump Heat 15
Load-points 49
Perk Load-points

61

Hard-locked No
Hard-mounts Chain Saw, Harpoon, Rivet Gun
Omni-mounts none
Shutdown Level 100
Resistances
Ball 10% Ener 10% Expl 0%
Acid 0% Chem 0% Sonic 0%
DoT 0% Electronics 0% Melee 0%
Creator Pinto Schnyder


Packaged with

Weapons

Trivia

  • The "Agro" mechs were designed for civilian purposes, the agro in its name stands for Agricultural mech.
  • Unlike the majority of the tech mechs, due to their civilian origins, the Agro series uses diesel engines instead of nuclear reactors.

Gallery