Bio Spike Melee: Difference between revisions
From MCM Combat Operations
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{{Weapon | {{Weapon | ||
|table_type= melee | |table_type= melee | ||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
| Line 17: | Line 16: | ||
|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger = semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Latest revision as of 13:34, 13 October 2023
| Bio Spike Melee | |
|---|---|
| Type | Biological |
| Damage Type | Knockdown |
| Heat | 4 |
| Ammo | 1 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 18 |
| Trigger Type | Semi-Automatic |
| Range | 6.5m |
| Hard-mount | Echidna |
| Included with | Echidna |
| Mount Points | Stomach |
| Cost | 1 |
| Approximate Damage per Second |
13.85 |
| Heat per Second |
3.08 |
| Damage per Heat |
4.5 |
| Damage per Cost |
18 |
| DPS per Cost |
13.85 |