Cerberus Melee: Difference between revisions
From MCM Combat Operations
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|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger = semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
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[[Category:Upper Arm]] | [[Category:Upper Arm]] | ||
[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:NewTables]] | |||
Latest revision as of 17:57, 1 October 2023
| Cerberus Melee | |
|---|---|
| Type | Technological |
| Damage Type | Melee |
| Heat | 5 |
| Ammo | 1 |
| Refire Delay | 0.8 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 0.9s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 30 |
| Trigger Type | Semi-Automatic |
| Range | 6m |
| Hard-mount | Cerberus |
| Included with | Cerberus |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
33.33 |
| Heat per Second |
5.56 |
| Damage per Heat |
6 |
| Damage per Cost |
10 |
| DPS per Cost |
11.11 |
