Inferno Missile: Difference between revisions

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(Created page with "<mcm_data type="weapon" name="Inferno Missile"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerS...")
 
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<mcm_data type="weapon" name="Inferno Missile">
<mcm_data type="weapon" name="Inferno Missile">
{{Weapon
{{Weapon
|table_type= projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|ammo= {Ammo}
|ammo= {Ammo}
|heat= {Heat}
|heat= {Heat}
Line 9: Line 11:
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|velocity={Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= Betrayer
|included= [[Betrayer]]
|cost= {SlotUsage}
|cost= {SlotUsage}
|mount= {Attachment}
|mount= {Attachment}
|creator= ?
|creator= {creator}
|trigger = semi
}}
}}
</mcm_data>
</mcm_data>
[[Category:Tech Weapon]]
[[Category:Shoulder]]
[[Category:Explosive]]
[[Category:Heat]]
[[Category:NewTables]]
This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat.

Latest revision as of 14:30, 1 October 2023

Mech Weapon
Inferno Missile
Type Technological
Damage Type Explosive
Heat 18
Ammo 50
Refire Delay 1.7 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.8s cycle
Burst Length 1
Damage Instances 1
Damage 20
Trigger Type Semi-Automatic
Range 140m
Projectile Velocity 70m/s
Hard-mount Betrayer
Included with Betrayer
Mount Points Left Shoulder
Cost 3
Approximate Damage per Second

11.11

Heat per Second

10

Damage per Heat

1.11

Damage per Cost

6.67

DPS per Cost

3.7


This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat.