Melee Hammer: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<mcm_data type="weapon" name="Melee Hammer">
<mcm_data type="weapon" name="Melee Hammer">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|ammo= {Ammo}
|ammo= {Ammo}
|heat= {Heat}
|heat= {Heat}
|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = 1
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 5
|hard= {HardMount}
|hard= {HardMount}
|included= None
|included= None
Line 16: Line 18:
}}
}}
</mcm_data>
</mcm_data>
[[Category:Tech Weapon]]
[[Category:Upper Arm]]
[[Category:Melee-Push]]
[[Category:Omni-Mount]]
[[Category:Omni-Upper Arm]]
[[Category:NewTables]]

Latest revision as of 17:44, 3 July 2023

-
Mech Weapon
Melee Hammer
Type Technological
Damage Type Melee-Push
Heat 4
Ammo 0
Refire Delay 1.2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.3s cycle
Burst Length 1
Damage Instances 1
Damage 22
Range 5m
Hard-mount none
Included with None
Mount Points Right Arm, Left Arm
Cost 2
Approximate Damage per Second

16.92

Heat per Second

3.08

Damage per Heat

5.5

Damage per Cost

11

DPS per Cost

8.46