Melee Hammer: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
m (Text replace - "|damagetype= {DamageType} |damagetype= {DamageType}" to "|damagetype= {DamageType}")
No edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<mcm_data type="weapon" name="Melee Hammer">
<mcm_data type="weapon" name="Melee Hammer">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|damagetype= {DamageType}
|damagetype= {DamageType}
|ammo= {Ammo}
|ammo= {Ammo}
Line 9: Line 9:
|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = 1
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 5
|hard= {HardMount}
|hard= {HardMount}
|included= None
|included= None
Line 18: Line 18:
}}
}}
</mcm_data>
</mcm_data>
[[Category:Tech Weapon]]
[[Category:Upper Arm]]
[[Category:Melee-Push]]
[[Category:Omni-Mount]]
[[Category:Omni-Upper Arm]]
[[Category:NewTables]]

Latest revision as of 05:44, 4 July 2023

-
Mech Weapon
Melee Hammer
Type Technological
Damage Type Melee-Push
Heat 4
Ammo 0
Rate of Fire 1.2s cycle time
Burst Length 1
Damage 22
Range 5m
Hard-mount none
Included with None
Mount Points Right Arm, Left Arm
Cost 2
Damage per Second 18.33
Heat per Second 3.33
Damage per Heat 5.5
Damage per Cost 11
DPS per Cost 9.17