Heavy Machinegun: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Heavy Machinegun"> | <mcm_data type="weapon" name="Heavy Machinegun"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= | |included= | ||
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[[Category:Ballistic]] | [[Category:Ballistic]] | ||
[[Category:Omni-Mount]] | [[Category:Omni-Mount]] | ||
[[Category:Omni-Upper Arm]] | |||
[[Category:Omni-Shoulder]] | |||
[[Category:NewTables]] |
Latest revision as of 03:04, 4 July 2023
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Heavy Machinegun | |
---|---|
Type | Technological |
Damage Type | Ballistic |
Heat | 1 |
Ammo | 400 |
Rate of Fire | 0.4s cycle time |
Burst Length | 1 |
Damage | 8 |
Range | 90m |
Projectile Velocity | 90m/s |
Hard-mount | none |
Included with | |
Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 20 |
Heat per Second | 2.5 |
Damage per Heat | 8 |
Damage per Cost | 8 |
DPS per Cost | 20 |