Flare Cannon: Difference between revisions

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<mcm_data type="weapon" name="Flare Cannon">
<mcm_data type="weapon" name="Flare Cannon">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|velocity={Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= None
|included= None
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[[Category:Energy]]
[[Category:Energy]]
[[Category:Omni-Mount]]
[[Category:Omni-Mount]]
[[Category:Omni-Upper Arm]]
[[Category:NewTables]]
Damage of the Flare Cannon is improved by energy the weapon perk but the damage dealt is explosive. The hit box of the shot is larger than the visible projectile.
Damage of the Flare Cannon is improved by energy the weapon perk but the damage dealt is explosive. The hit box of the shot is larger than the visible projectile.

Latest revision as of 00:01, 3 July 2023

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Mech Weapon
Flare Cannon
Type Technological
Damage Type Energy
Heat 8
Ammo 1
Refire Delay 1 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.1s cycle
Burst Length 1
Damage Instances 1
Damage 30
Range 810m
Projectile Velocity 90m/s
Hard-mount none
Included with None
Mount Points Right Arm, Left Arm
Cost 3
Approximate Damage per Second

27.27

Heat per Second

7.27

Damage per Heat

3.75

Damage per Cost

10

DPS per Cost

9.09


Damage of the Flare Cannon is improved by energy the weapon perk but the damage dealt is explosive. The hit box of the shot is larger than the visible projectile.