Melee Cycle: Difference between revisions
From MCM Combat Operations
(Created page with "<mcm_data type="weapon" name="Melee Cycle"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot}...") |
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<mcm_data type="weapon" name="Melee Cycle"> | <mcm_data type="weapon" name="Melee Cycle"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |||
|ammo= {Ammo} | |ammo= {Ammo} | ||
|heat= {Heat} | |heat= {Heat} | ||
| Line 8: | Line 10: | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 7 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Xenomorph]] | |included= [[Xenomorph]] | ||
| Line 16: | Line 18: | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | |||
[[Category:Upper Arm]] | |||
[[Category:Melee]] | |||
[[Category:NewTables]] | |||
Latest revision as of 18:26, 2 July 2023
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| Melee Cycle | |
|---|---|
| Type | Technological |
| Damage Type | Melee |
| Heat | 5 |
| Ammo | 0 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 33 |
| Range | 7m |
| Hard-mount | Xenomorph |
| Included with | Xenomorph |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
25.38 |
| Heat per Second |
3.85 |
| Damage per Heat |
6.6 |
| Damage per Cost |
11 |
| DPS per Cost |
8.46 |