Skorpling: Difference between revisions
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<mcm_data type="mech" name="Skorpling"> | <mcm_data type="mech" name="Skorpling"> | ||
{{Bio | {{Bio | ||
|image= [[ | |image= [[File:SkorplingFront.png |250px|center|Skorpling's default configuration]] | ||
|name= Skorpling | |name= Skorpling | ||
|class= {Class} | |class= {Class} | ||
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|hardmounts= [[Bio Skorp Cannon]] X2, [[Bio Melee Pincers]] | |hardmounts= [[Bio Skorp Cannon]] X2, [[Bio Melee Pincers]] | ||
|omnimounts= none | |omnimounts= none | ||
|shutdownLevel={ShutdownLevel} | |||
|regen= {Regen} | |regen= {Regen} | ||
|creator = {creator} | |creator = {creator} | ||
|energyResistance = {EnergyResistance} | |energyResistance = {EnergyResistance} | ||
|ballisticResistance = {BallisticResistance} | |ballisticResistance = {BallisticResistance} | ||
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|dotResistance = {DOTResistance} | |dotResistance = {DOTResistance} | ||
|electronics = {Electronics} | |electronics = {Electronics} | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
The Skropling is a light class biomech that specializes in medium to close range combat. It is armed with a combination of burst-fire cannons and a melee stinger. | The Skropling is a light class biomech that specializes in medium to close range combat. It is armed with a combination of burst-fire cannons and a melee stinger. | ||
==Packaged with== | |||
===Weapons=== | |||
*[[Bio Skorp Cannon]] X2 | |||
*[[Bio Melee Pincers]] | |||
==History== | ==History== | ||
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Like most biomechs, the Skorpling is not particularly durable. Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering. Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more. | Like most biomechs, the Skorpling is not particularly durable. Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering. Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more. | ||
[[Category:Larva]] | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
File:SkorplingLeft.png |Left side | |||
File:SkorplingRear.png |Rear | |||
File:SkorplingRight.png |Right side | |||
File:Skorpling.jpg | Two View of Stock Skorpling | |||
</gallery> | |||
[[Category:Verified Contents]] |
Latest revision as of 12:47, 2 July 2023
Skorpling | |||||
---|---|---|---|---|---|
Class | Pupa | ||||
Weight | 40 tons | ||||
Armor | 570 | ||||
Heat Dissipation | 6 | ||||
Speed | 6 | ||||
Buoyancy | 0.3 | ||||
Jump Heat | 5 | ||||
Load-points | 13 | ||||
Perk Load-points |
16 | ||||
Hard-locked | Yes | ||||
Hard-mounts | Bio Skorp Cannon X2, Bio Melee Pincers | ||||
Omni-mounts | none | ||||
Shutdown Level | 100 | ||||
Regeneration | 4 | ||||
Creator | Hanley Speiser | ||||
Resistances | |||||
Ball | 0% | Ener | 0% | Expl | 0% |
Acid | 0% | Chem | 0% | Sonic | 0% |
DoT | 0% | Electronics | 0% | Melee | 0% |
The Skropling is a light class biomech that specializes in medium to close range combat. It is armed with a combination of burst-fire cannons and a melee stinger.
Packaged with
Weapons
History
Currently no historical data is on file for the Skorpling.
Description
The basic trainer biomech for starting biomech pilots, the Skorpling is a highly maneuverable, fast bipedal combat platform.
Tactics
Like most biomechs, the Skorpling is not particularly durable. Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering. Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more.
Gallery
-
Left side
-
Rear
-
Right side
-
Two View of Stock Skorpling