Skorpling: Difference between revisions

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<mcm_data type="mech" name="Skorpling">
<mcm_data type="mech" name="Skorpling">
{{Bio
{{Bio
|image= [[Image:Skorpling.jpg|250px|Two views of a stock Skorpling]]
|image= [[File:SkorplingFront.png |250px|center|Skorpling's default configuration]]
|name= Skorpling
|name= Skorpling
|class= {Class}
|class= {Class}
Line 14: Line 14:
|hardmounts= [[Bio Skorp Cannon]] X2, [[Bio Melee Pincers]]
|hardmounts= [[Bio Skorp Cannon]] X2, [[Bio Melee Pincers]]
|omnimounts= none
|omnimounts= none
|regen= 2
|shutdownLevel={ShutdownLevel}
|creator= Hanley Speiser
|regen= {Regen}
|creator = {creator}
|energyResistance = {EnergyResistance}
|ballisticResistance = {BallisticResistance}
|explosiveResistance = {ExplosiveResistance}
|acidResistance = {AcidResistance}
|chemicalResistance = {ChemicalResistance}
|sonicResistance = {SonicResistance}
|meleeResistance = {MeleeResistance}
|stunResistance = {StunResistance}
|dotResistance = {DOTResistance}
|electronics = {Electronics}
}}
}}
</mcm_data>
</mcm_data>


The Skropling is a light class biomech that specializes in medium to close range combat.  It is armed with a combination of burst-fire cannons and a melee stinger.
The Skropling is a light class biomech that specializes in medium to close range combat.  It is armed with a combination of burst-fire cannons and a melee stinger.
==Packaged with==
===Weapons===
*[[Bio Skorp Cannon]] X2
*[[Bio Melee Pincers]]


==History==
==History==
Line 32: Line 48:


Like most biomechs, the Skorpling is not particularly durable.  Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering.  Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more.
Like most biomechs, the Skorpling is not particularly durable.  Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering.  Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more.
 
[[Category:Larva]]
==Gallery==
==Gallery==
<gallery>
File:SkorplingLeft.png |Left side
File:SkorplingRear.png |Rear
File:SkorplingRight.png |Right side
File:Skorpling.jpg | Two View of Stock Skorpling
</gallery>
[[Category:Verified Contents]]

Latest revision as of 12:47, 2 July 2023

Biological Mech
Skorpling
Skorpling's default configuration
Skorpling's default configuration
Class Pupa
Weight 40 tons
Armor 570
Heat Dissipation 6
Speed 6
Buoyancy 0.3
Jump Heat 5
Load-points 13
Perk Load-points

16

Hard-locked Yes
Hard-mounts Bio Skorp Cannon X2, Bio Melee Pincers
Omni-mounts none
Shutdown Level 100
Regeneration 4
Creator Hanley Speiser
Resistances
Ball 0% Ener 0% Expl 0%
Acid 0% Chem 0% Sonic 0%
DoT 0% Electronics 0% Melee 0%


The Skropling is a light class biomech that specializes in medium to close range combat. It is armed with a combination of burst-fire cannons and a melee stinger.

Packaged with

Weapons

History

Currently no historical data is on file for the Skorpling.

Description

The basic trainer biomech for starting biomech pilots, the Skorpling is a highly maneuverable, fast bipedal combat platform.

Tactics

Like most biomechs, the Skorpling is not particularly durable. Its advantages lie in its speed and its melee attacks' ability to knock down foes, leaving them temporarily incapable of maneuvering. Strike your foes fast and flee before they can retaliate with full force in order to regenerate your damage before returning to attack once more.

Gallery