Micro LRM: Difference between revisions

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m (Text replace - "|damagetype= {DamageType} |damagetype= {DamageType}" to "|damagetype= {DamageType}")
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<mcm_data type="weapon" name="Micro LRM">
<mcm_data type="weapon" name="Micro LRM">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|velocity={Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= [[Shock Trooper]]
|included= [[Shock Trooper]], [[Shock Trooper MKII]]
|cost= {SlotUsage}
|cost= {SlotUsage}
|mount= {Attachment}
|mount= {Attachment}
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}}
}}
</mcm_data>
</mcm_data>
[[Category:Needs Fire Rate Verification]]
[[Category:Tech Weapon]]
 
[[Category:Pec]]
Currently appears to be nonfunctional.
[[Category:Explosive]]
[[Category:NewTables]]

Latest revision as of 10:44, 2 July 2023

-
Mech Weapon
Micro LRM
Type Technological
Damage Type Explosive
Heat 12
Ammo 20
Rate of Fire 1s cycle time
Burst Length 1
Damage 40
Range 150m
Projectile Velocity 30m/s
Hard-mount Shock Trooper, Shock Trooper MKII
Included with Shock Trooper, Shock Trooper MKII
Mount Points Left Pec, Right Pec
Cost 1
Damage per Second 40
Heat per Second 12
Damage per Heat 3.33
Damage per Cost 40
DPS per Cost 40