Variable Rail Cannon: Difference between revisions
From MCM Combat Operations
m (Text replace - "|damagetype= {DamageType} |damagetype= {DamageType}" to "|damagetype= {DamageType}") |
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<mcm_data type="weapon" name="Variable Rail Cannon"> | <mcm_data type="weapon" name="Variable Rail Cannon"> | ||
{{Weapon | {{Weapon | ||
|table_type=laser | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
| Line 9: | Line 10: | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 90m | ||
|timetolive=Instant | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Odin]] | |included= [[Odin]] | ||
| Line 17: | Line 19: | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | |||
[[Category:Spine]] | |||
[[Category:Energy]] | |||
[[Category:NewTables]] | |||
This weapon requires time to charge to reach its full potential. If the trigger is held down for 5 seconds the damage increases to a maximum of 130 before perks. | |||
Latest revision as of 21:16, 30 June 2023
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| Variable Rail Cannon | |
|---|---|
| Type | Technological |
| Damage Type | Energy |
| Heat | 20 |
| Ammo | 1 |
| Refire Delay | 2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 2.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 90 |
| Range | 90m |
| Beam Duration | Instant |
| Hard-mount | Odin |
| Included with | Odin |
| Mount Points | Spine |
| Cost | 9 |
| Approximate Damage per Second |
42.86 |
| Heat per Second |
9.52 |
| Damage per Heat |
4.5 |
| Damage per Cost |
10 |
| DPS per Cost |
4.76 |
This weapon requires time to charge to reach its full potential. If the trigger is held down for 5 seconds the damage increases to a maximum of 130 before perks.