Oculus Melee: Difference between revisions

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<mcm_data type="weapon" name="Oculus Melee">
<mcm_data type="weapon" name="Oculus Melee">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 7
|hard= {HardMount}
|hard= {HardMount}
|included= [[Oculus]]
|included= [[Oculus]]
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</mcm_data>
</mcm_data>
[[Category:Biological Weapon]]
[[Category:Biological Weapon]]
[[Category:Lower Arm]]
[[Category:Melee]]
[[Category:NewTables]]

Latest revision as of 20:45, 30 June 2023

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Mech Weapon
Oculus Melee
Type Biological
Damage Type Melee
Heat 6
Ammo 1
Refire Delay 0.9 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1s cycle
Burst Length 1
Damage Instances 1
Damage 32
Range 7m
Hard-mount Oculus
Included with Oculus
Mount Points Right Lower Arm
Cost 4
Approximate Damage per Second

32

Heat per Second

6

Damage per Heat

5.33

Damage per Cost

8

DPS per Cost

8