Melee Axe: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Melee Axe"> | <mcm_data type="weapon" name="Melee Axe"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|image= [[File:MeleeAxe.png|250px|Legionnaire Melee Axe]] | |image= [[File:MeleeAxe.png|250px|Legionnaire Melee Axe]] | ||
|name= {Name} | |name= {Name} | ||
| Line 10: | Line 11: | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = 1 | |projectiles = 1 | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Legionnaire]] | |included= [[Legionnaire]] | ||
| Line 19: | Line 20: | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
[[Category:Upper Arm]] | |||
[[Category:Melee]] | |||
[[Category:NewTables]] | |||
Standard weaponry of the [[Legionnaire]]. | Standard weaponry of the [[Legionnaire]]. | ||
It may be hardmounted on a freebie mech, but don't ignore that fact as anything ignored long enough will become a problem. | It may be hardmounted on a freebie mech, but don't ignore that fact as anything ignored long enough will become a problem. | ||
Latest revision as of 15:16, 29 June 2023
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| Melee Axe | |
|---|---|
| Type | Technological |
| Damage Type | Melee |
| Heat | 5 |
| Ammo | 0 |
| Refire Delay | 6 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 6.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 200 |
| Range | 6m |
| Hard-mount | Legionnaire |
| Included with | Legionnaire |
| Mount Points | Right Arm, Left Arm |
| Cost | 8 |
| Approximate Damage per Second |
32.79 |
| Heat per Second |
0.82 |
| Damage per Heat |
40 |
| Damage per Cost |
25 |
| DPS per Cost |
4.1 |
Standard weaponry of the Legionnaire.
It may be hardmounted on a freebie mech, but don't ignore that fact as anything ignored long enough will become a problem.