Kong Mortar: Difference between revisions

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<mcm_data type="weapon" name="Kong Mortar">
<mcm_data type="weapon" name="Kong Mortar">
{{Weapon
{{Weapon
|table_type=projectile
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
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|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = 1
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 95
|velocity= {Velocity}
|hard= {HardMount}
|hard= {HardMount}
|included= [[Kong]]
|included= [[Kong]]
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}}
}}
</mcm_data>
</mcm_data>
[[Category:Weaponry]]
[[Category:Tech Weapon]]
[[Category:Tech Weapon]]
[[Category:Spine]]
[[Category:Spine]]
[[Category:Explosive]]
[[Category:NewTables]]

Latest revision as of 13:45, 29 June 2023

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Mech Weapon
Kong Mortar
Type Technological
Damage Type Explosive
Heat 37
Ammo 45
Refire Delay 3 Second(s)
Firing Delay 0.3 Second(s)
Rate of Fire 3.3s cycle
Burst Length 3
Damage Instances 1
Damage 70
Range 95m
Projectile Velocity 50m/s
Hard-mount Kong
Included with Kong
Mount Points Spine
Cost 10
Approximate Damage per Second

63.64

Heat per Second

11.21

Damage per Heat

5.68

Damage per Cost

21

DPS per Cost

6.36