Strife Jet: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
(Created page with "<mcm_data type="utility" name="Ares Sheild"> {{utility |name= {Name} |type= {Tech} |fuel= {Fuel} |fueluse= {FuelCost} |rate= 4 |hard= {HardMount} |included= Ares, [[Nightm...")
 
No edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<mcm_data type="utility" name="Ares Sheild">
<mcm_data type="utility" name="Strife Jet">
{{utility
{{utility
|name= {Name}
|name= {Name}
Line 5: Line 5:
|fuel= {Fuel}
|fuel= {Fuel}
|fueluse= {FuelCost}
|fueluse= {FuelCost}
|rate= 4
|rate= 2
|hard= {HardMount}
|hard= {HardMount}
|included= [[Ares]], [[Nightmare]]
|included= [[Vixen]], [[Vertigo]], [[White Noise]], [[Stingray]], [[Phalanx]], [[Betrayer]], [[Stryker]]  
|mount= {Attachment}
|mount= {Attachment}
|cost= {SlotUsage}
|cost= {SlotUsage}
Line 13: Line 13:
}}
}}
</mcm_data>
</mcm_data>
[[Category:Technological Utilities]]
[[Category:Spine]]
The Strife Jet is a movement Utility that allows a mech to get around quickly.
==Use==
To use a strife jet press crouch.  It will propel you wherever you are facing.  A Strife Jet can get you airborne just aim upwards.
==Other Notes==
It's more fuel efficient to jump and fly, but you move slower.  Taking off from the ground without jumping or after dropping off a ledge will get you to absurd speeds, but it'll be harder and more fuel costly to stay aloft.  This is due to a quirk in SL's fall physics. 
Mechs that use this Strife Jet may not combine it with a [[Glide Wing]].

Latest revision as of 02:01, 9 June 2023

Mech Utility
Type Technological
Fuel 150
Fuel Use 1
Recharge Rate 2
Hard-mount Vixen, Vertigo, White Noise, Stingray, Phalanx, Betrayer, Stryker, Cerberus
Included with Vixen, Vertigo, White Noise, Stingray, Phalanx, Betrayer, Stryker
Mount Point(s) Spine
Cost 6


The Strife Jet is a movement Utility that allows a mech to get around quickly.

Use

To use a strife jet press crouch. It will propel you wherever you are facing. A Strife Jet can get you airborne just aim upwards.

Other Notes

It's more fuel efficient to jump and fly, but you move slower. Taking off from the ground without jumping or after dropping off a ledge will get you to absurd speeds, but it'll be harder and more fuel costly to stay aloft. This is due to a quirk in SL's fall physics.

Mechs that use this Strife Jet may not combine it with a Glide Wing.