Template:Weapon: Difference between revisions

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{{#if: {{{image|}}}|
{{#if: {{{image|}}}|
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}}
{{!}} style= "font-size: 100%;" colspan="2" {{!}} {{{image}}}}}
|-  
|- Type || {{{type}}}
| Type || {{{type}}}
|- Damage Type || {{{damagetype}}}
|- Damage Type || {{{damagetype}}}
|- Heat || {{{heat}}}
|- Heat || {{{heat}}}
|- Ammo || {{{ammo}}}
|- Ammo || {{{ammo}}}
|-
|- Rate of Fire || {{{rate}}}s cycle time
| Rate of Fire || {{{rate}}}s cycle time
|- Burst Length || {{{projectiles}}}
|-  
|- Damage || {{{damage}}}
| Burst Length || {{{projectiles}}}
|- {{#switch: {{{table_type}}}
|-  
      | projectile = {{!}}-  
| Damage || {{{damage}}}
                    !Range {{!}} {{!}} {{{range}}}m
{{#switch: {{{table_type}}}
                    {{!}}-
  | projectile = {{!}}-  
                    !Projectile Velocity {{!}}{{!}}{{{velocity}}}m/s
                !Range {{!}} {{!}} {{{range}}}m
      | laser = {{!}}-
                {{!}}-
                !Range {{!}}{{!}} {{{range}}}
                !Projectile Velocity {{!}}{{!}}{{{velocity}}}m/s
                {{!}}-
  | laser = {{!}}-
                !Beam Duration {{!}}{{!}} {{{timetolive}}}
            !Range {{!}}{{!}} {{{range}}}
      | melee = {{!}}-
            {{!}}-
                !Range {{!}}{{!}} {{{range}}}m
            !Beam Duration {{!}}{{!}} {{{timetolive}}}
  }}
  | melee = {{!}}-
            !Range {{!}}{{!}} {{{range}}}m
}}
|-
|-
{|
{|
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|}
|}
|-
|- Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}}
!Hard-mount || {{#if: {{{hard}}} | {{{hard}}} | none}}
|- Included with || {{{included}}}
|-
|- Mount Points || {{{mount}}}
!Included with || {{{included}}}
|- Cost || {{{cost}}}
|-  
|- Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}}
!Mount Points || {{{mount}}}
|- Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
|-
|- Damage per Heat || {{#ifeq: {{{heat}}} | 0
!Cost || {{{cost}}}
|-  
!Damage per Second || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}} round2}}
|-
!Heat per Second || {{#expr:{{formatnum:{{{heat}}}|R}}/{{formatnum:{{{rate}}}|R}} round2 }}
|-
!Damage per Heat || {{#ifeq: {{{heat}}} | 0
   | ---  
   | ---  
   | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}}
   | {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{heat}}}|R}} round2}}
}}
|- Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|-
|- DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
!Damage per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|- style="line-height:1.2em" | Creator | style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category {{{creator}}}]]
|-
!DPS per Cost || {{#expr:{{formatnum:{{{projectiles}}}|R}}*{{formatnum:{{{damage}}}|R}}/{{formatnum:{{{rate}}}|R}}/{{formatnum:{{{cost}}}|R}} round2 }}
|-
! style="line-height:1.2em" |Creator
| style="line-height:1.2em" | [[:Category:{{{creator}}}|{{{creator}}}]] [[Category: {{{creator}}}]]
|}
|}
</div>
</div>
<includeonly>[[Category:Weaponry]]</includeonly>
<includeonly>[[Category:Weaponry]]</includeonly>
<noinclude>[[Category:Templates]]</noinclude>
<noinclude>[[Category:Templates]]</noinclude>

Revision as of 03:59, 28 August 2023

Mech Weapon
{{{name}}}
Splash
100% Splash {{{range1}}}m
75% Splash {{{range2}}}m
50% Splash {{{range3}}}m
25% Splash {{{range4}}}m




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