Nightmare: Difference between revisions

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|locked= {HardLocked}
|locked= {HardLocked}
|hardmounts= [[Clan Pulse Laser Pec]], [[Harpoon Light]], [[Pile Bunker]], [[Basic Melee]], [[Ares shield]]
|hardmounts= [[Clan Pulse Laser Pec]], [[Harpoon Light]], [[Pile Bunker]], [[Basic Melee]], [[Ares shield]]
|omnimounts=  [[JumpJet]]
|omnimounts=  [[Enhanced JumpJet]]
|creator = {creator}
|creator = {creator}
|energyResistance = {EnergyResistance}
|energyResistance = {EnergyResistance}

Revision as of 11:02, 3 July 2015

Technological Mech
Nightmare
Class Light
Weight 30 tons
Armor 755
Heat Dissipation 4
Speed 2
Buoyancy 0.2
Jump Heat 5
Load-points 19
Hard-locked No
Hard-mounts Clan Pulse Laser Pec, Harpoon Light, Pile Bunker, Basic Melee, Ares shield
Omni-mounts Enhanced JumpJet
Shutdown Level 100
Resistances
Ball 0% Ener 0% Expl 0%
Acid 0% Chem 0% Sonic 0%
DoT 0% Electronics 0% Melee 0%
Creator Victor Reisman


History

Description

A light, versatile mech that comes fully equipped with 2 clan pulse lasers, a shield, a jump jet, and a pile bunker (knock down weapon). This mech has class d armor and is fast. It promises to pack a punch for a low armor cost. Perfect for clan matches :)

Tactics

Gallery