Melee Mace: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
Line 1: Line 1:
<mcm_data type="weapon" name="Melee Mace">
<mcm_data type="weapon" name="Melee Mace">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 7
|hard= {HardMount}
|hard= {HardMount}
|included= [[Golem]]
|included= [[Golem]]
Line 20: Line 21:
[[Category:Upper Arm]]
[[Category:Upper Arm]]
[[Category:Melee]]
[[Category:Melee]]
[[Category:NewTables]]
'''Note:''' This is the Golem hard-mount melee weapon.  For the vendor melee mace [[Melee Mace2|look here]].
'''Note:''' This is the Golem hard-mount melee weapon.  For the vendor melee mace [[Melee Mace2|look here]].

Revision as of 04:12, 28 June 2023

-
Mech Weapon
Melee Mace
Type Technological
Damage Type Melee
Heat 9
Ammo 1
Rate of Fire 1.2s cycle time
Burst Length 1
Damage 60
Range 7m
Hard-mount Golem
Included with Golem
Mount Points Right Arm, Left Arm
Cost 9
Damage per Second 50
Heat per Second 7.5
Damage per Heat 6.67
Damage per Cost 6.67
DPS per Cost 5.56


Note: This is the Golem hard-mount melee weapon. For the vendor melee mace look here.