Kong Melee: Difference between revisions

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Line 1: Line 1:
<mcm_data type="weapon" name="Kong Melee">
<mcm_data type="weapon" name="Kong Melee">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 6
|hard= {HardMount}
|hard= {HardMount}
|included= [[Kong]]
|included= [[Kong]]
Line 21: Line 22:
[[Category:Upper Arm]]
[[Category:Upper Arm]]
[[Category:Melee-Push]]
[[Category:Melee-Push]]
[[Category:NewTables]]

Latest revision as of 00:47, 30 June 2023

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Mech Weapon
Kong Melee
Type Technological
Damage Type Melee-Push
Heat 8
Ammo 1
Rate of Fire 1s cycle time
Burst Length 1
Damage 50
Range 6m
Hard-mount Kong
Included with Kong
Mount Points Right Arm, Left Arm
Cost 8
Damage per Second 50
Heat per Second 8
Damage per Heat 6.25
Damage per Cost 6.25
DPS per Cost 6.25