Heavy Melee: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<mcm_data type="weapon" name="Heavy Melee">
<mcm_data type="weapon" name="Heavy Melee">
{{Weapon
{{Weapon
|table_type=melee
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
Line 9: Line 10:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= 6
|hard= {HardMount}
|hard= {HardMount}
|included= [[Dragoon]]
|included= [[Dragoon]]
Line 15: Line 16:
|mount= {Attachment}
|mount= {Attachment}
|creator= {creator}
|creator= {creator}
|trigger = semi
}}
}}
</mcm_data>
</mcm_data>
Line 20: Line 22:
[[Category:Upper Arm]]
[[Category:Upper Arm]]
[[Category:Melee]]
[[Category:Melee]]
[[Category:NewTables]]

Latest revision as of 00:28, 14 October 2023

Mech Weapon
Heavy Melee
Type Technological
Damage Type Melee
Heat 5
Ammo 1
Rate of Fire 1.2s cycle time
Burst Length 1
Damage 30
Trigger Type Semi-Automatic
Range 6m
Hard-mount Dragoon
Included with Dragoon
Mount Points Right Arm, Left Arm
Cost 2
Damage per Second 25
Heat per Second 4.17
Damage per Heat 6
Damage per Cost 15
DPS per Cost 12.5