Conscript: Difference between revisions

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==Tactics==
==Tactics==


You have a pile of loadpoints, you best abuse them.  The conscript should be loaded with some heavy duty heatsinks to offset the heat cost of its weaponryJumping is a bad idea and flying is right out, so focus on a land war.  The gatlings in the default configuration tend to make your other shots explode.  So either reposition them, or remove them and replace them with pec heatsinksExperiment with as much heavy weaponry as you can cram on this mech.  It's a heavy duty omni-mech and it should be loaded with heavy duty weaponry.
The conscript can deliver heavy amounts of splash damageHowever, since the mortars got a slower projectile speed they will fall to the ground at a closer range then the howitzer shots.  So, in order to connect with all your attacks you need to shoot someone at closet ranges to get your maximum damageTo make up for this, the conscript's default weaponry loadout has a higher damage potential then a [[Rhino]]'s.  The gatling guns have real high projectile velocity, making it easy to hit far off targets.  While they may have poor damage compared to the other weapons, the gatlings give you a ranged threat that can keep air targets from getting free reign over you.


You want to keep a conscript at arms length and you want to engage it at elevation.  Don't let it shell you, don't let it catch you in its splash radius, it's salvos HURT.


==Gallery==
==Gallery==

Revision as of 03:33, 28 April 2015

Technological Mech
Conscript
Violently Violet, Bellimora's Conscript
Class Assault
Weight 100 tons
Armor 1660
Heat Dissipation 10
Speed 2
Buoyancy -0.4
Jump Heat 100
Load-points 58
Hard-locked No
Hard-mounts Howitzer Cannon X2, Conscript Mortar Cannon X2, Gatling Gun Pec X2
Omni-mounts none
Shutdown Level 100
Resistances
Ball 10% Ener 0% Expl 0%
Acid 0% Chem 0% Sonic 0%
DoT 0% Electronics 0% Melee 0%
Creator CaptCuddles Boa


The Conscript is an assault class technological mech styled after a tank and focusing on ballistic explosive shots.

History

Currently no historical data is on file for the Conscript.

Description

The conscript is a large bulky mech with twin howitzer cannons and shoulder mounted mortars. The default equipment package focuses mainly on arched shots that explode on impact, allowing a pilot to cause a large number of explosions on the feet of any hapless pilot caught on the ground near the conscript. It's tracked propulsion means trying to jump with a conscript is generally a bad idea, though to make up for it it's got superior speed compared to other assault mechs of similar loadpoints and armor.

Tactics

The conscript can deliver heavy amounts of splash damage. However, since the mortars got a slower projectile speed they will fall to the ground at a closer range then the howitzer shots. So, in order to connect with all your attacks you need to shoot someone at closet ranges to get your maximum damage. To make up for this, the conscript's default weaponry loadout has a higher damage potential then a Rhino's. The gatling guns have real high projectile velocity, making it easy to hit far off targets. While they may have poor damage compared to the other weapons, the gatlings give you a ranged threat that can keep air targets from getting free reign over you.

You want to keep a conscript at arms length and you want to engage it at elevation. Don't let it shell you, don't let it catch you in its splash radius, it's salvos HURT.

Gallery