Armor Resistance: Difference between revisions

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(where and when do these resist against bio and eclypse damages?)
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{{utility
{{utility
|image=[[file:Armor.png|250px|Energy, ballistic, and explosive armor in that order]]
|image=[[file:Armor.png|250px|Energy, ballistic, and explosive armor in that order]]
|name= Armor resistance (bal, ene, exp, che, aci, and son)
|name= Armor resistance (bal, ene, exp)
|type= {Tech}
|type= {Tech}
|fuel= {Fuel}
|fuel= {Fuel}
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</mcm_data>
</mcm_data>
[[Category:Technological Utilities]]
[[Category:Technological Utilities]]
Armor resistance utilities all come as part of a single pack.  They increase resistance against a single type of damage.  They come in ballistic, energy, explosive. chemical, acid, and sonic flavor.  The amount of resistance the utility grants is 20%.
Armor resistance utilities all come as part of a single pack.  They increase resistance against a single type of damage.  They come in ballistic, energy, explosive. The amount of resistance the utility grants is 20%.

Revision as of 16:43, 27 June 2015

Mech Utility
Energy, ballistic, and explosive armor in that order
Type Technological
Fuel
Fuel Use 0.2
Recharge Rate -
Hard-mount
Included with -
Mount Point(s) Spine
Cost 1


Armor resistance utilities all come as part of a single pack. They increase resistance against a single type of damage. They come in ballistic, energy, explosive. The amount of resistance the utility grants is 20%.