Ant Fire Laser: Difference between revisions

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[[Category:Tech Weapon]]
[[Category:Tech Weapon]]
[[Category:Upper Arm]]
[[Category:Upper Arm]]
This is a laser tailored for use on the Fire Ant.
The ant laser is a specialized heatray for the [[Fire Ant]].


==History==
==History==


Ever since Albert Einstein proposed the theoretical existance of the laser, mankind has pushed it further and furtherIt was only a matter of time before it was weaponized, and it was only a matter of time before it was weaponized to such a size so as to be used on a mechNo weapon strikes faster then a laser, the beam of high-energy photons travel at the speed of light slashing through armor and actuatorsLasers are popular on mechs whose pilots prefer precision and speed.  The cost is high though, the weaponry tends to generate a great deal of heat and has a rather large footprint in the mech's systems and subsystems.
The weapon name is a bit of a misnomer.  These lasers are more akin to MASERs, firing beams of amplified microwave energy that greatly heats anything down the line of fireAtmospheric gases glow along the length of the beam due to the sheer amount of heat forced into it producing a laser-like glowIn operation it handles much like a laser, but the mech struck by such a weapon has its heat risen by the strike.  Against more flammable opponents, such as bio-mech this weapon can set them alight at range, doing damage over timeA pilot who can manage repeat hits with this weapon can exhaust even hardier mechs, forcing them to either let up on fire, or overheat.

Revision as of 03:11, 3 November 2014

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Mech Weapon
Ant Fire Laser
Type Technological
Damage Type Ballistic
Heat 12
Ammo 0
Rate of Fire 4s cycle time
Burst Length 1
Damage 24
Hard-mount Fire Ant
Included with none
Mount Points Right Arm, Left Arm
Cost 1
Damage per Second 6
Heat per Second 3
Damage per Heat 2
Damage per Cost 24
DPS per Cost 6


The ant laser is a specialized heatray for the Fire Ant.

History

The weapon name is a bit of a misnomer. These lasers are more akin to MASERs, firing beams of amplified microwave energy that greatly heats anything down the line of fire. Atmospheric gases glow along the length of the beam due to the sheer amount of heat forced into it producing a laser-like glow. In operation it handles much like a laser, but the mech struck by such a weapon has its heat risen by the strike. Against more flammable opponents, such as bio-mech this weapon can set them alight at range, doing damage over time. A pilot who can manage repeat hits with this weapon can exhaust even hardier mechs, forcing them to either let up on fire, or overheat.